How Gamification Affects Software Developers: Cautionary Evidence from a Natural Experiment on GitHubTechnical Track
Wed 26 May 2021 00:25 - 00:45 at Blended Sessions Room 3 - 1.2.3. Developers: General Issues
We examine how the behavior of software developers changes in response to removing gamification elements from GitHub, an online platform for collaborative programming and software development. We find that the unannounced removal of daily activity streak counters from the user interface (from user profile pages) was followed by significant changes in behavior. Long-running streaks of activity were abandoned and became less common. Weekend activity decreased and days in which developers made a single contribution became less common. Synchronization of streaking behavior in the platform’s social network also decreased, suggesting that gamification is a powerful channel for social influence. Focusing on a set of software developers that were publicly pursuing a goal to make contributions for 100 days in a row, we find that some of these developers abandon this quest following the removal of the public streak counter. Our findings provide evidence for the significant impact of gamification on the behavior of developers on large collaborative programming and software development platforms. They urge caution: gamification can steer the behavior of software developers in unexpected and unwanted directions.
Tue 25 MayDisplayed time zone: Amsterdam, Berlin, Bern, Rome, Stockholm, Vienna change
12:05 - 13:15 | 1.2.3. Developers: General IssuesSEIS - Software Engineering in Society / Technical Track at Blended Sessions Room 3 +12h Chair(s): Oscar Pastor Universitat Politecnica de Valencia | ||
12:05 20mPaper | Do you really code? Designing and Evaluating Screening Questions for Online Surveys with ProgrammersTechnical Track Technical Track Anastasia Danilova University of Bonn, Alena Naiakshina University of Bonn, Stefan Horstmann University of Bonn, Matthew Smith University of Bonn, Fraunhofer FKIE Pre-print Media Attached | ||
12:25 20mPaper | How Gamification Affects Software Developers: Cautionary Evidence from a Natural Experiment on GitHubTechnical Track Technical Track Lukas Moldon RWTH Aachen University, Markus Strohmaier RWTH Aachen University & GESIS - Leibniz Institute for the Social Sciences, Johannes Wachs Vienna University of Economics and Business & Complexity Science Hub Vienna Pre-print Media Attached | ||
12:45 15mPaper | Exploring the Role of Creativity in Software EngineeringSEIS SEIS - Software Engineering in Society Wouter Groeneveld KU Leuven, Laurens Luyten KU Leuven, Joost Vennekens KU Leuven, Kris Aerts KU Leuven Pre-print Media Attached | ||
13:00 15mPaper | Résumé-Driven Development: A Definition and Empirical CharacterizationSEIS SEIS - Software Engineering in Society Jonas Fritzsch University of Stuttgart, Institute of Software Engineering, Marvin Wyrich University of Stuttgart, Justus Bogner University of Stuttgart, Institute of Software Engineering, Empirical Software Engineering Group, Stefan Wagner University of Stuttgart Pre-print Media Attached |
Wed 26 MayDisplayed time zone: Amsterdam, Berlin, Bern, Rome, Stockholm, Vienna change
00:05 - 01:15 | 1.2.3. Developers: General IssuesTechnical Track / SEIS - Software Engineering in Society at Blended Sessions Room 3 | ||
00:05 20mPaper | Do you really code? Designing and Evaluating Screening Questions for Online Surveys with ProgrammersTechnical Track Technical Track Anastasia Danilova University of Bonn, Alena Naiakshina University of Bonn, Stefan Horstmann University of Bonn, Matthew Smith University of Bonn, Fraunhofer FKIE Pre-print Media Attached | ||
00:25 20mPaper | How Gamification Affects Software Developers: Cautionary Evidence from a Natural Experiment on GitHubTechnical Track Technical Track Lukas Moldon RWTH Aachen University, Markus Strohmaier RWTH Aachen University & GESIS - Leibniz Institute for the Social Sciences, Johannes Wachs Vienna University of Economics and Business & Complexity Science Hub Vienna Pre-print Media Attached | ||
00:45 15mPaper | Exploring the Role of Creativity in Software EngineeringSEIS SEIS - Software Engineering in Society Wouter Groeneveld KU Leuven, Laurens Luyten KU Leuven, Joost Vennekens KU Leuven, Kris Aerts KU Leuven Pre-print Media Attached | ||
01:00 15mPaper | Résumé-Driven Development: A Definition and Empirical CharacterizationSEIS SEIS - Software Engineering in Society Jonas Fritzsch University of Stuttgart, Institute of Software Engineering, Marvin Wyrich University of Stuttgart, Justus Bogner University of Stuttgart, Institute of Software Engineering, Empirical Software Engineering Group, Stefan Wagner University of Stuttgart Pre-print Media Attached |